Files
UnrealEngine/Engine/Plugins/Developer/CLionSourceCodeAccess/Source/CLionSourceCodeAccess/CLionSourceCodeAccess.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
647 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class CLionSourceCodeAccess : ModuleRules
{
public CLionSourceCodeAccess(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"SourceCodeAccess",
"DesktopPlatform",
"Json"
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.Add("HotReload");
}
ShortName = "CLionSCA";
}
}
}