Files
UnrealEngine/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContentEditor/Private/DatasmithSceneDetails.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
752 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
#include "Input/Reply.h"
#define UE_API DATASMITHCONTENTEDITOR_API
class IDetailLayoutBuilder;
// Customization of the details of the Datasmith Scene for the data prep editor.
class FDatasmithSceneDetails : public IDetailCustomization
{
public:
static TSharedRef< IDetailCustomization > MakeDetails() { return MakeShared<FDatasmithSceneDetails>(); };
/** Called when details should be customized */
UE_API virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
UE_API virtual void CustomizeDetails( const TSharedPtr<IDetailLayoutBuilder>& DetailBuilder ) override;
private:
};
#undef UE_API