Files
UnrealEngine/Engine/Plugins/Enterprise/DatasmithImporter/Source/ExternalSource/Private/ExternalSourceModule.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
614 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ExternalSourceModule.h"
#include "UriManager.h"
class FExternalSourceModule : public IExternalSourceModule
{
public:
virtual void StartupModule() override
{
UriManager = MakeUnique<UE::DatasmithImporter::FUriManager>();
}
virtual void ShutdownModule() override
{
UriManager.Reset();
}
virtual UE::DatasmithImporter::IUriManager& GetManager() const override
{
check(UriManager.IsValid());
return *UriManager;
}
TUniquePtr<UE::DatasmithImporter::FUriManager> UriManager;
};
IMPLEMENT_MODULE(FExternalSourceModule, ExternalSource);