Files
UnrealEngine/Engine/Plugins/Experimental/AutomationUtils/Source/AutomationUtilsEditor/AutomationUtilsEditor.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

24 lines
447 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AutomationUtilsEditor : ModuleRules
{
public AutomationUtilsEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AutomationMessages",
"Core",
"CoreUObject",
"Engine",
"Json",
"JsonUtilities",
"ScreenShotComparisonTools",
}
);
}
}
}