Files
UnrealEngine/Engine/Plugins/Experimental/FastGeoStreaming/Config/FastGeoStreaming.ini
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
1.3 KiB
INI

[/Script/FastGeoStreaming.FastGeoWorldPartitionRuntimeCellTransformer]
+BuiltinAllowedActorClasses=/Script/CoreUObject.Class'/Script/Engine.PackedLevelActor'
+BuiltinAllowedActorClasses=/Script/CoreUObject.Class'/Script/Engine.StaticMeshActor'
+BuiltinAllowedActorClasses=/Script/CoreUObject.Class'/Script/Engine.WorldPartitionHLOD'
+BuiltinAllowedActorClasses=/Script/CoreUObject.Class'/Script/Engine.WorldPartitionAutoInstancedActor'
+BuiltinDisallowedActorClasses=/Script/CoreUObject.Class'/Script/Water.WaterBody'
+BuiltinDisallowedActorClasses=/Script/CoreUObject.Class'/Script/Engine.Info'
+BuiltinAllowedComponentClasses=/Script/CoreUObject.Class'/Script/Engine.StaticMeshComponent'
+BuiltinDisallowedComponentClasses=/Script/CoreUObject.Class'/Script/Foliage.InteractiveFoliageComponent'
+BuiltinDisallowedComponentClasses=/Script/CoreUObject.Class'/Script/Landscape.LandscapeNaniteComponent'
+BuiltinDisallowedComponentClasses=/Script/CoreUObject.Class'/Script/Landscape.LandscapeMeshProxyComponent'
+BuiltinDisallowedComponentClasses=/Script/CoreUObject.Class'/Script/Water.WaterBodyMeshComponent'
+BuiltinDisallowedComponentClasses=/Script/CoreUObject.Class'/Script/Engine.SplineMeshComponent'
+BuiltinIgnoredRemainingComponentClasses=/Script/CoreUObject.Class'/Script/Engine.ActorTextureStreamingBuildDataComponent'