Files
UnrealEngine/Engine/Plugins/Experimental/NNERuntimeRDG/Source/NNEHlslShaders/Private/NNEHlslShadersConvWinogradInputCS.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

14 lines
596 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "NNEHlslShadersConvWinogradInputCS.h"
#include "NNE.h"
namespace UE::NNEHlslShaders::Internal
{
void FConvWinogradInputCS::ModifyCompilationEnvironment(const FGlobalShaderPermutationParameters& InParameters, FShaderCompilerEnvironment& OutEnvironment)
{
OutEnvironment.SetDefine(TEXT("THREADGROUP_SIZE_X"), FConvWinogradInputConstants::THREADGROUP_SIZE_X);
}
IMPLEMENT_GLOBAL_SHADER(FConvWinogradInputCS, "/NNEHlslShaders/NNEHlslShadersConvWinogradInput.usf", "ConvWinogradInput", SF_Compute);
} // UE::NNEHlslShaders::Internal