Files
UnrealEngine/Engine/Plugins/Experimental/Web/WebAPI/Source/WebAPIBlueprintGraph/WebAPIBlueprintGraph.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

45 lines
832 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WebAPIBlueprintGraph : ModuleRules
{
public WebAPIBlueprintGraph(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"AssetRegistry",
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Json",
"Slate",
"SlateCore",
"WebAPI",
}
);
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetTools",
"BlueprintGraph",
"EditorStyle",
"GraphEditor",
"Kismet",
"KismetCompiler",
"KismetWidgets",
"Projects",
"PropertyEditor",
"ToolMenus",
"UnrealEd"
});
}
}
}