Files
UnrealEngine/Engine/Plugins/FX/Niagara/Source/NiagaraBlueprintNodes/Internal/NiagaraBlueprintUtil.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
376 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "NiagaraTypes.h"
#include "EdGraph/EdGraphPin.h"
class FNiagaraBlueprintUtil
{
public:
/**
Attempts to convert the existing Niagara type to a matching type for BP pins
*/
static NIAGARABLUEPRINTNODES_API FEdGraphPinType TypeDefinitionToBlueprintType(const FNiagaraTypeDefinition& TypeDef);
};