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UnrealEngine/Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeMaterialReferenceNode.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
694 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "InterchangeMaterialReferenceNode.h"
#include "InterchangeShaderGraphNode.h"
#include "Nodes/InterchangeBaseNodeContainer.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(InterchangeMaterialReferenceNode)
FString UInterchangeMaterialReferenceNode::GetTypeName() const
{
return TEXT("MaterialReferenceNode");
}
bool UInterchangeMaterialReferenceNode::GetCustomContentPath(FString& AttributeValue) const
{
IMPLEMENT_NODE_ATTRIBUTE_GETTER(ContentPath, FString);
}
bool UInterchangeMaterialReferenceNode::SetCustomContentPath(const FString& AttributeValue) const
{
IMPLEMENT_NODE_ATTRIBUTE_SETTER_NODELEGATE(ContentPath, FString);
}