Files
UnrealEngine/Engine/Plugins/Interchange/Runtime/Source/Parsers/CommonParser/Public/InterchangeCommonParserModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
511 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#define INTERCHANGECOMMONPARSER_MODULE_NAME TEXT("InterchangeCommonParser")
/**
* This module is used to add common structure between the translators and the parsers (i.e. payload temporary structure)
*/
class FInterchangeCommonParserModule : public IModuleInterface
{
public:
static FInterchangeCommonParserModule& Get();
static bool IsAvailable();
private:
virtual void StartupModule() override;
};