Files
UnrealEngine/Engine/Plugins/Interchange/Runtime/Source/Parsers/Fbx/Private/InterchangeFbxParserModule.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

33 lines
802 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "InterchangeFbxParserModule.h"
#include "InterchangeFbxParserLog.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#define LOCTEXT_NAMESPACE "FInterchangeFbxParserModule"
DEFINE_LOG_CATEGORY(LogInterchangeFbxParser);
FInterchangeFbxParserModule& FInterchangeFbxParserModule::Get()
{
return FModuleManager::LoadModuleChecked< FInterchangeFbxParserModule >(INTERCHANGEFBXPARSER_MODULE_NAME);
}
bool FInterchangeFbxParserModule::IsAvailable()
{
return FModuleManager::Get().IsModuleLoaded(INTERCHANGEFBXPARSER_MODULE_NAME);
}
void FInterchangeFbxParserModule::StartupModule()
{
}
IMPLEMENT_MODULE(FInterchangeFbxParserModule, InterchangeFbxParser);
#undef LOCTEXT_NAMESPACE // "InterchangeFbxParserModule"