Files
UnrealEngine/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/TimecodeSynchronizerEditor.build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
601 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TimecodeSynchronizerEditor : ModuleRules
{
public TimecodeSynchronizerEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetTools",
"Core",
"CoreUObject",
"EditorFramework",
"Engine",
"InputCore",
"MediaAssets",
"MediaPlayerEditor",
"PropertyEditor",
"SlateCore",
"Slate",
"TimecodeSynchronizer",
"UnrealEd",
});
}
}