54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "MovieSceneMediaTrack.h"
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#include "MetaHumanMovieSceneMediaTrack.generated.h"
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#define UE_API METAHUMANSEQUENCER_API
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/**
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* Implements a MovieSceneMediaTrack customized for the MetaHumanPerformance plugin
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*/
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UCLASS(MinimalAPI)
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class UMetaHumanMovieSceneMediaTrack
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: public UMovieSceneMediaTrack
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{
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GENERATED_BODY()
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public:
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UE_API UMetaHumanMovieSceneMediaTrack(const FObjectInitializer& InObjectInitializer);
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//~ UMovieSceneMediaTrack interface
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UE_API virtual UMovieSceneSection* AddNewMediaSourceOnRow(UMediaSource& MediaSource, FFrameNumber Time, int32 RowIndex) override;
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UE_API virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
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UE_API virtual void RemoveAllAnimationData() override;
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#if WITH_EDITORONLY_DATA
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public:
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/**
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* Get the height of this track's rows
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*/
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UE_API float GetRowHeight() const;
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/**
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* Set the height of this track's rows
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*/
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UE_API void SetRowHeight(int32 NewRowHeight);
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private:
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/** The minimum height for resizable media tracks */
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static constexpr float MinRowHeight = 37.0f;
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/** The height for each row of this track */
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UPROPERTY()
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float RowHeight;
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#endif
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};
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#undef UE_API
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