Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanSDK/Source/InterchangeDNA/InterchangeDNA.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

40 lines
727 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InterchangeDNA : ModuleRules
{
public InterchangeDNA(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"InterchangeCore",
"InterchangeCommon",
"InterchangeEngine",
"InterchangePipelines",
"InterchangeImport",
"InterchangeNodes",
"LevelSequence",
"MeshDescription",
"StaticMeshDescription",
"SkeletalMeshDescription",
"RigLogicLib",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"RigLogicModule",
"Projects",
}
);
}
}