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UnrealEngine/Engine/Plugins/Mutable/Source/MutableTools/Private/MuT/DataPacker.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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381 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MuR/Operations.h"
#include "MuT/AST.h"
namespace UE::Mutable::Private { struct FProgram; }
namespace UE::Mutable::Private
{
class CompilerOptions;
/** Convert constant data to different formats, based on their usage. */
extern void DataOptimise( const CompilerOptions*, ASTOpList& roots );
}