Files
UnrealEngine/Engine/Plugins/PCG/Source/PCGEditor/Private/PCGEditorMenuContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
250 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "PCGEditorMenuContext.generated.h"
class FPCGEditor;
UCLASS()
class UPCGEditorMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<FPCGEditor> PCGEditor;
};