Files
UnrealEngine/Engine/Plugins/Runtime/HairStrands/Shaders/Private/NiagaraDataInterfacePressureGrid.ush
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
531 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
NiagaraDataInterfacePressureGrid.ush
=============================================================================*/
#pragma once
static const int FLUID_PRESSURE_OFFSET = 6;
static const int SOLID_WEIGHT_OFFSET = 7;
static const int SOLID_VELOCITY_OFFSET = 10;
static const int SOLID_DISTANCE_OFFSET = 13;
static const int FLUID_DISTANCE_OFFSET = 14;
static const int FLUID_DENSITY_OFFSET = 15;