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UnrealEngine/Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Private/MassDebugVisualizer.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
518 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MassDebugVisualizer.h"
#if WITH_EDITORONLY_DATA
#include "MassDebugVisualizationComponent.h"
#endif // WITH_EDITORONLY_DATA
#include UE_INLINE_GENERATED_CPP_BY_NAME(MassDebugVisualizer)
AMassDebugVisualizer::AMassDebugVisualizer()
{
#if WITH_EDITORONLY_DATA
RootComponent = CreateDefaultSubobject<USceneComponent>(TEXT("SceneComp"));
DebugVisComponent = CreateDefaultSubobject<UMassDebugVisualizationComponent>(TEXT("VisualizerComponent"));
#endif
}