18 lines
454 B
C++
18 lines
454 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "StateTreeExecutionExtension.h"
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#include "StateTreeExecutionTypes.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(StateTreeExecutionExtension)
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FStateTreeExecutionExtension::FNextTickArguments::FNextTickArguments()
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: Reason(UE::StateTree::ETickReason::None)
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{
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}
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FStateTreeExecutionExtension::FNextTickArguments::FNextTickArguments(UE::StateTree::ETickReason InReason)
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: Reason(InReason)
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{ }
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