Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Private/VersionChecker/DisplayClusterConfigurationVersionChecker.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

35 lines
829 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "DisplayClusterConfigurationVersion.h"
/**
* Version checker for nDisplay config files
*/
class FDisplayClusterConfigurationVersionChecker
{
public:
FDisplayClusterConfigurationVersionChecker() = default;
~FDisplayClusterConfigurationVersionChecker() = default;
public:
// Returns version of a specified config file
EDisplayClusterConfigurationVersion GetConfigVersion(const FString& FilePath) const;
protected:
// Helper function to deal with JSON files that might be of different version
EDisplayClusterConfigurationVersion GetConfigVersionJson(const FString& FilePath) const;
protected:
enum class EConfigFileType
{
Unknown,
Json
};
EConfigFileType GetConfigFileType(const FString& InConfigPath) const;
};