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UnrealEngine/Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTStopAction.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
380 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "TestBTStopAction.generated.h"
class UBehaviorTreeComponent;
UENUM()
enum class EBTTestStopAction : uint8
{
StopTree,
UnInitialize,
Cleanup,
Restart_ForceReevaluateRootNode,
Restart_Complete,
StartTree,
};
void DoBTStopAction(UBehaviorTreeComponent& OwnerComp, const EBTTestStopAction StopAction);