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UnrealEngine/Engine/Source/Developer/LauncherServices/Private/Launcher/LauncherProjectPath.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
469 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* Implements the launcher project path utilities.
*/
class FLauncherProjectPath
{
public:
/**
* Gets the name of the Unreal project to use.
*/
static FString GetProjectName(const FString& ProjectPath);
/**
* Gets the base project path for the project (e.g. Samples/Showcases/MyShowcase)
*/
static FString GetProjectBasePath(const FString& ProjectPath);
};