32 lines
722 B
C++
32 lines
722 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "HAL/Platform.h"
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#define UE_API DATAHIERARCHYEDITOR_API
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struct FGuid;
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struct FDataHierarchyElementCustomVersion
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{
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enum Type
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{
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BeforeCustomVersionWasAdded = 0, // Before any version changes were made in the plugin
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MetaDataIntroduction, // PostLoad moving hard coded section references on categories into the metadata system
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// -----<new versions can be added above this line>-------------------------------------------------
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VersionPlusOne,
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LatestVersion = VersionPlusOne - 1
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};
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// The GUID for this custom version number
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UE_API const static FGuid Guid;
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private:
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FDataHierarchyElementCustomVersion() {}
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};
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#undef UE_API
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