Files
UnrealEngine/Engine/Source/Editor/Layers/Private/LayersDragDropOp.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
646 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LayersDragDropOp.h"
#include "HAL/Platform.h"
#include "Internationalization/Internationalization.h"
#include "Internationalization/Text.h"
#include "Styling/AppStyle.h"
struct FSlateBrush;
void FLayersDragDropOp::Construct()
{
const FSlateBrush* Icon = FAppStyle::GetBrush(TEXT("Layer.Icon16x"));
if (Layers.Num() == 1)
{
SetToolTip(FText::FromName(Layers[0]), Icon);
}
else
{
FText Text = FText::Format(NSLOCTEXT("FLayersDragDropOp", "MultipleFormat", "{0} Layers"), Layers.Num());
SetToolTip(Text, Icon);
}
SetupDefaults();
FDecoratedDragDropOp::Construct();
}