Files
UnrealEngine/Engine/Source/Editor/Persona/Private/AnimViewportLODCommands.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
681 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimViewportLODCommands.h"
#include "Framework/Commands/InputChord.h"
#include "Framework/Commands/UICommandInfo.h"
#define LOCTEXT_NAMESPACE "AnimViewportLODCommands"
void FAnimViewportLODCommands::RegisterCommands()
{
UI_COMMAND( LODDebug, "LOD Debug", "Sync the LOD with the currently debugged instance", EUserInterfaceActionType::RadioButton, FInputChord());
UI_COMMAND( LODAuto, "LOD Auto", "Automatically select LOD", EUserInterfaceActionType::RadioButton, FInputChord() );
UI_COMMAND( LOD0, "LOD 0", "Force select LOD 0", EUserInterfaceActionType::RadioButton, FInputChord() );
}
#undef LOCTEXT_NAMESPACE