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UnrealEngine/Engine/Source/Editor/Persona/Public/IMorphTargetViewer.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
384 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
/** Interface to the morph target viewer in the skeletal mesh editor */
class IMorphTargetViewer
{
public:
virtual TArray<FName> GetSelectedMorphTargetNames() const = 0;
virtual TSharedRef<SWidget> AsWidget() = 0;
virtual ~IMorphTargetViewer() = default;
};