Files
UnrealEngine/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableWidgetHandle.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

14 lines
228 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class IPropertyTableWidgetHandle
{
public:
virtual void RequestRefresh() = 0;
virtual TSharedRef<class SWidget> GetWidget() = 0;
};