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UnrealEngine/Engine/Source/Editor/Sequencer/Private/Misc/ConsoleVariables.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
358 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/IConsoleManager.h"
namespace UE::Sequencer
{
/** Whether to enable the feature that, upon saving a sequence, tries to find a suitable frame, scrubs to it, renders a thumbnail, and saves it as thumbnail. */
extern TAutoConsoleVariable<bool> CVarEnableRelevantThumbnails;
}