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UnrealEngine/Engine/Source/Editor/Sequencer/Private/MovieSceneCopyableTrack.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
460 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "MovieSceneCopyableTrack.generated.h"
class UMovieSceneTrack;
UCLASS(Transient)
class UMovieSceneCopyableTrack : public UObject
{
public:
GENERATED_BODY()
UPROPERTY()
TObjectPtr<UMovieSceneTrack> Track;
UPROPERTY()
bool bIsRootTrack;
UPROPERTY()
bool bIsCameraCutTrack;
UPROPERTY()
TArray<FName> FolderPath;
};