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UnrealEngine/Engine/Source/Editor/SkeletonEditor/Public/SkeletonToolMenuContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
334 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "ToolMenuContext.h"
#include "SkeletonToolMenuContext.generated.h"
class ISkeletonEditor;
UCLASS(MinimalAPI)
class USkeletonToolMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<ISkeletonEditor> SkeletonEditor;
};