Files
UnrealEngine/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintToolMenuContext.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
341 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "WidgetBlueprintToolMenuContext.generated.h"
class FWidgetBlueprintEditor;
UCLASS(MinimalAPI)
class UWidgetBlueprintToolMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<FWidgetBlueprintEditor> WidgetBlueprintEditor;
};