20 lines
677 B
C++
20 lines
677 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Misc/CoreMiscDefines.h"
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UE_DEPRECATED_HEADER(5.7, "Apex clothing is no longer supported, remove this file from your header inclusions.")
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#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7
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#include "CoreMinimal.h"
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#include "EngineDefines.h"
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#endif // UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7
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class USkeletalMesh;
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namespace ApexClothingUtils
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{
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UE_DEPRECATED(5.7, "Apex clothing is no longer supported, this implementation will be removed.")
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UNREALED_API void RemoveAssetFromSkeletalMesh(USkeletalMesh* SkelMesh, uint32 AssetIndex, bool bReleaseAsset = true, bool bRecreateSkelMeshComponent = false);
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}
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