Files
UnrealEngine/Engine/Source/Editor/WorldBrowser/Private/WorldHierarchyColumns.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
577 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "WorldHierarchyColumns.h"
namespace UE::WorldHierarchy::HierarchyColumns
{
const FName ColumnID_LevelLabel( "Level" );
const FName ColumnID_EditorVisibility( "EditorVisibility" );
const FName ColumnID_GameVisibility( "GameVisibility" );
const FName ColumnID_LightingScenario( "LightingScenario" );
const FName ColumnID_Lock( "Lock" );
const FName ColumnID_SCCStatus( "SCC_Status" );
const FName ColumnID_Save( "Save" );
const FName ColumnID_Color("Color");
const FName ColumnID_Kismet( "Blueprint" );
}