Files
UnrealEngine/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Automation/UE.FastCookByTheBook.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
471 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using Gauntlet;
namespace UE
{
public class FastCookByTheBook : CookByTheBook
{
public FastCookByTheBook(UnrealTestContext InContext) : base(InContext)
{
BaseEditorCommandLine += " -fastcook";
}
protected override ContentFolder GetExpectedCookedContent()
{
ContentFolder CookedContent = base.GetExpectedCookedContent();
CookedContent.Files.Add("Fastcook.txt");
return CookedContent;
}
}
}