Files
UnrealEngine/Engine/Source/Programs/SubmitTool/Private/View/SubmitToolWindow.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
570 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/SWindow.h"
#include "Widgets/Docking/SDockTab.h"
class FModelInterface;
class SubmitToolWindow
{
public:
SubmitToolWindow(FModelInterface* modelInterface);
TSharedRef<SDockTab> BuildMainTab(TSharedPtr<SWindow> InParentWindow);
private:
TSharedPtr<SDockTab> MainTab;
bool OnCanCloseTab();
void CreateAutoUpdateSubmitToolContent(TSharedPtr<SWindow> InParentWindow);
void CreateMainSubmitToolContent(TSharedPtr<SWindow> InParentWindow);
FModelInterface* ModelInterface;
};