23 lines
736 B
C++
23 lines
736 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "DataProviders/AIDataProvider.h"
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#include "EnvironmentQuery/Tests/EnvQueryTest_Pathfinding.h"
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#include "EnvQueryTest_PathfindingBatch.generated.h"
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UCLASS(MinimalAPI)
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class UEnvQueryTest_PathfindingBatch : public UEnvQueryTest_Pathfinding
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{
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GENERATED_UCLASS_BODY()
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/** multiplier for max distance between point and context */
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UPROPERTY(EditDefaultsOnly, Category = Pathfinding, AdvancedDisplay)
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FAIDataProviderFloatValue ScanRangeMultiplier;
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AIMODULE_API virtual void RunTest(FEnvQueryInstance& QueryInstance) const override;
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AIMODULE_API virtual FText GetDescriptionTitle() const override;
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};
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