Files
UnrealEngine/Engine/Source/Runtime/CinematicCamera/CinematicCamera.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
466 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CinematicCamera : ModuleRules
{
public CinematicCamera(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"MovieScene",
"MovieSceneTracks",
"Slate",
"SlateCore"
}
);
}
}