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UnrealEngine/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosInsights/ChaosInsightsMacros.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

33 lines
724 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#if UE_TRACE_ENABLED
#include "CoreTypes.h"
namespace Chaos::Insights
{
enum class ELockEventType
{
Mutex,
RWLockReadLock,
RWLockWriteLock
};
CHAOS_API uint64 BeginLockAcquireEvent(ELockEventType Type);
CHAOS_API void AcquiredLock();
CHAOS_API void EndLockAcquireEvent();
}
#define TRACE_CHAOS_BEGIN_LOCK(Type) Chaos::Insights::BeginLockAcquireEvent(Type);
#define TRACE_CHAOS_ACQUIRE_LOCK() Chaos::Insights::AcquiredLock();
#define TRACE_CHAOS_END_LOCK() Chaos::Insights::EndLockAcquireEvent();
#else
#define TRACE_CHAOS_BEGIN_LOCK(...)
#define TRACE_CHAOS_ACQUIRE_LOCK(...)
#define TRACE_CHAOS_END_LOCK(...)
#endif // UE_TRACE_ENABLED