Files
UnrealEngine/Engine/Source/Runtime/LiveLinkAnimationCore/LiveLinkAnimationCore.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
402 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LiveLinkAnimationCore : ModuleRules
{
public LiveLinkAnimationCore(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"LiveLinkInterface"
}
);
}
}