Files
UnrealEngine/Engine/Source/Runtime/MovieScene/Public/IMovieSceneSequencePlayerObserver.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
512 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Interface.h"
#include "IMovieSceneSequencePlayerObserver.generated.h"
UINTERFACE(MinimalAPI)
class UMovieSceneSequencePlayerObserver : public UInterface
{
public:
GENERATED_BODY()
};
class IMovieSceneSequencePlayerObserver
{
public:
GENERATED_BODY()
virtual bool CanObserveSequence() const = 0;
virtual TObjectPtr<UObject> GetInstigator() { return nullptr; }
};