Files
UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneFloatTrack.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
696 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Tracks/MovieSceneFloatTrack.h"
#include "Sections/MovieSceneFloatSection.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MovieSceneFloatTrack)
UMovieSceneFloatTrack::UMovieSceneFloatTrack( const FObjectInitializer& ObjectInitializer )
: Super( ObjectInitializer )
{
SupportedBlendTypes = FMovieSceneBlendTypeField::All();
}
bool UMovieSceneFloatTrack::SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const
{
return SectionClass == UMovieSceneFloatSection::StaticClass();
}
UMovieSceneSection* UMovieSceneFloatTrack::CreateNewSection()
{
return NewObject<UMovieSceneFloatSection>(this, NAME_None, RF_Transactional);
}