Files
UnrealEngine/Engine/Source/Runtime/Renderer/Private/WaterInfoTextureRendering.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

10 lines
230 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
class FRDGBuilder;
class FSceneRenderer;
class FScene;
void RenderWaterInfoTexture(FRDGBuilder& GraphBuilder, FSceneRenderer& SceneRenderer, const FScene* Scene);