Files
UnrealEngine/Engine/Source/Runtime/Slate/Private/Framework/Docking/DockingUtilsPrivate.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

15 lines
428 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/IConsoleManager.h"
namespace UE::Slate::Private
{
// Workaround for the web browser issues on some platform
TAutoConsoleVariable<bool> CVarNoAnimationOnTabForegroundedEvent(
TEXT("Slate.NoAnimationOnTabForegroundedEvent"),
false,
TEXT("Tell the docking system to broadcast the event in a way that doesn't account for the animations")
);
}