Files
UnrealEngine/Engine/Source/Runtime/Slate/Public/Widgets/LayerManager/SLayerManager.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
248 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
class SLayer
{
};
class SLayerManager
{
//
// PLACEHOLDER
//
// Will become class that managed pushing and popping
// game UI layers, showing tooltips for games, etc.
//
};