158 lines
6.9 KiB
Python
158 lines
6.9 KiB
Python
##-*****************************************************************************
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##
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## Copyright (c) 2013,
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## Sony Pictures Imageworks, Inc. and
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## Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
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##
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## All rights reserved.
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##
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## Redistribution and use in source and binary forms, with or without
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## modification, are permitted provided that the following conditions are
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## met:
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## * Redistributions of source code must retain the above copyright
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## notice, this list of conditions and the following disclaimer.
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## * Redistributions in binary form must reproduce the above
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## copyright notice, this list of conditions and the following disclaimer
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## in the documentation and/or other materials provided with the
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## distribution.
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## * Neither the name of Sony Pictures Imageworks, nor
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## Industrial Light & Magic nor the names of their contributors may be used
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## to endorse or promote products derived from this software without specific
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## prior written permission.
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##
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## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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##
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##-*****************************************************************************
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from maya import cmds as MayaCmds
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from maya import mel as Mel
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import os
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import subprocess
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import unittest
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import util
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class ConnectNamespaceTest(unittest.TestCase):
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def buildScene(self):
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MayaCmds.file(new=True, force=True)
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MayaCmds.namespace(addNamespace='foo')
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MayaCmds.namespace(addNamespace='bar')
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MayaCmds.createNode('transform', name='foo:a')
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MayaCmds.createNode('transform', name='bar:a')
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MayaCmds.createNode('transform', name='a')
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MayaCmds.polyPlane(sx=1, sy=1, w=1, h=1, ch=0, n='foo:b')
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MayaCmds.polyPlane(sx=1, sy=1, w=1, h=1, ch=0, n='bar:b')
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MayaCmds.polyPlane(sx=1, sy=1, w=1, h=1, ch=0, n='b')
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MayaCmds.parent('foo:b', 'foo:a')
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MayaCmds.parent('bar:b', 'bar:a')
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MayaCmds.parent('b', 'a')
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MayaCmds.select('foo:b.vtx[0:8]')
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MayaCmds.setKeyframe(t=[1, 4])
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MayaCmds.scale(0.1, 0.1, 0.1, r=True)
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MayaCmds.setKeyframe(t=2)
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MayaCmds.select('bar:b.vtx[0:8]')
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MayaCmds.setKeyframe(t=[1, 4])
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MayaCmds.scale(2, 2, 2, r=True)
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MayaCmds.setKeyframe(t=2)
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MayaCmds.select('b.vtx[0:8]')
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MayaCmds.setKeyframe(t=[1, 4])
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MayaCmds.scale(5, 5, 5, r=True)
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MayaCmds.setKeyframe(t=2)
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def buildStatic(self):
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MayaCmds.file(new=True, force=True)
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MayaCmds.namespace(addNamespace='foo')
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MayaCmds.namespace(addNamespace='bar')
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MayaCmds.createNode('transform', name='foo:a')
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MayaCmds.createNode('transform', name='bar:a')
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MayaCmds.createNode('transform', name='a')
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MayaCmds.polyPlane(sx=1, sy=1, w=1, h=1, ch=0, n='foo:b')
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MayaCmds.polyPlane(sx=1, sy=1, w=1, h=1, ch=0, n='bar:b')
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MayaCmds.polyPlane(sx=1, sy=1, w=1, h=1, ch=0, n='b')
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MayaCmds.parent('foo:b', 'foo:a')
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MayaCmds.parent('bar:b', 'bar:a')
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MayaCmds.parent('b', 'a')
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def setUp(self):
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MayaCmds.file(new=True, force=True)
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self.__files = []
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def tearDown(self):
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for f in self.__files:
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os.remove(f)
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def testNamespace(self):
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self.buildScene()
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self.__files.append(util.expandFileName('testNamespace_foo_a.abc'))
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self.__files.append(util.expandFileName('testNamespace_bar_a.abc'))
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self.__files.append(util.expandFileName('testNamespace_a.abc'))
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MayaCmds.AbcExport(j='-root foo:a -fr 1 4 -file ' + self.__files[-3])
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MayaCmds.AbcExport(j='-root bar:a -fr 1 4 -file ' + self.__files[-2])
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MayaCmds.AbcExport(j='-root a -fr 1 4 -file ' + self.__files[-1])
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self.buildStatic()
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MayaCmds.AbcImport(self.__files[-3], connect='foo:a')
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self.failUnless('testNamespace_foo_a_AlembicNode.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|foo:a|foo:b|foo:bShape.inMesh", sfd=True))
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MayaCmds.AbcImport(self.__files[-2], connect='bar:a')
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self.failUnless('testNamespace_bar_a_AlembicNode.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|bar:a|bar:b|bar:bShape.inMesh", sfd=True))
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MayaCmds.AbcImport(self.__files[-1], connect='a')
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self.failUnless('testNamespace_a_AlembicNode.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|a|b|bShape.inMesh", sfd=True))
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def testNamespaceChild(self):
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self.buildScene()
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self.__files.append(util.expandFileName('testNamespace_foo_b.abc'))
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self.__files.append(util.expandFileName('testNamespace_bar_b.abc'))
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self.__files.append(util.expandFileName('testNamespace_b.abc'))
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MayaCmds.AbcExport(j='-root foo:b -fr 1 4 -file ' + self.__files[-3])
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MayaCmds.AbcExport(j='-root bar:b -fr 1 4 -file ' + self.__files[-2])
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MayaCmds.AbcExport(j='-root b -fr 1 4 -file ' + self.__files[-1])
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self.buildStatic()
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MayaCmds.AbcImport(self.__files[-3], connect='foo:a')
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self.failUnless('testNamespace_foo_b_AlembicNode.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|foo:a|foo:b|foo:bShape.inMesh", sfd=True))
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MayaCmds.AbcImport(self.__files[-3], connect='bar:a')
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self.failUnless('testNamespace_foo_b_AlembicNode1.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|bar:a|bar:b|bar:bShape.inMesh", sfd=True))
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MayaCmds.AbcImport(self.__files[-3], connect='a')
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self.failUnless('testNamespace_foo_b_AlembicNode2.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|a|b|bShape.inMesh", sfd=True))
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self.buildStatic()
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MayaCmds.AbcImport(self.__files[-2], connect='foo:a')
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self.failUnless('testNamespace_bar_b_AlembicNode.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|foo:a|foo:b|foo:bShape.inMesh", sfd=True))
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MayaCmds.AbcImport(self.__files[-2], connect='bar:a')
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self.failUnless('testNamespace_bar_b_AlembicNode1.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|bar:a|bar:b|bar:bShape.inMesh", sfd=True))
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MayaCmds.AbcImport(self.__files[-2], connect='a')
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self.failUnless('testNamespace_bar_b_AlembicNode2.outPolyMesh[0]' ==
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MayaCmds.connectionInfo("|a|b|bShape.inMesh", sfd=True))
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