Files
UnrealEngine/Engine/Source/ThirdParty/Alembic/alembic-1.8.7/maya/Tests/visibility_test.py
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

142 lines
6.2 KiB
Python

##-*****************************************************************************
##
## Copyright (c) 2009-2011,
## Sony Pictures Imageworks, Inc. and
## Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
##
## All rights reserved.
##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are
## met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above
## copyright notice, this list of conditions and the following disclaimer
## in the documentation and/or other materials provided with the
## distribution.
## * Neither the name of Sony Pictures Imageworks, nor
## Industrial Light & Magic nor the names of their contributors may be used
## to endorse or promote products derived from this software without specific
## prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
##-*****************************************************************************
from maya import cmds as MayaCmds
import os
import unittest
import util
class VisibilityTest(unittest.TestCase):
def setUp(self):
MayaCmds.file(new=True, force=True)
self.__files = []
def tearDown(self):
for f in self.__files :
os.remove(f)
def testStaticVisibility(self):
poly1 = MayaCmds.polyPlane(sx=2, sy=2, w=1, h=1, ch=0)[0]
group1 = MayaCmds.group()
group2 = MayaCmds.createNode("transform")
MayaCmds.select(group1, group2)
group3 = MayaCmds.group()
group4 = (MayaCmds.duplicate(group1, rr=1))[0]
group5 = MayaCmds.group()
MayaCmds.select(group3, group5)
root = MayaCmds.group(name='root')
MayaCmds.setAttr(group1 + '.visibility', 0)
MayaCmds.setAttr(group2 + '.visibility', 0)
MayaCmds.setAttr(group5 + '.visibility', 0)
self.__files.append(util.expandFileName('staticVisibilityTest.abc'))
MayaCmds.AbcExport(j='-wv -root %s -file %s' % (root, self.__files[-1]))
MayaCmds.AbcImport(self.__files[-1], m='open')
self.failIf(MayaCmds.getAttr(group1+'.visibility'))
self.failIf(MayaCmds.getAttr(group2+'.visibility'))
self.failIf(MayaCmds.getAttr(group5+'.visibility'))
self.failUnless(MayaCmds.getAttr(group1+'|'+poly1+'.visibility'))
self.failUnless(MayaCmds.getAttr(group4+'|'+poly1+'.visibility'))
self.failUnless(MayaCmds.getAttr(group3+'.visibility'))
self.failUnless(MayaCmds.getAttr(group4+'.visibility'))
self.failUnless(MayaCmds.getAttr(root+'.visibility'))
def testAnimVisibility(self):
poly1 = MayaCmds.polyPlane( sx=2, sy=2, w=1, h=1, ch=0)[0]
group1 = MayaCmds.group()
group2 = MayaCmds.createNode("transform")
MayaCmds.select(group1, group2)
group3 = MayaCmds.group()
group4 = (MayaCmds.duplicate(group1, rr=1))[0]
group5 = MayaCmds.group()
MayaCmds.select(group3, group5)
root = MayaCmds.group(name='root')
MayaCmds.setKeyframe(group1 + '.visibility', v=0, t=[1, 4])
MayaCmds.setKeyframe(group2 + '.visibility', v=0, t=[1, 4])
MayaCmds.setKeyframe(group5 + '.visibility', v=0, t=[1, 4])
MayaCmds.setKeyframe(group1 + '.visibility', v=1, t=2)
MayaCmds.setKeyframe(group2 + '.visibility', v=1, t=2)
MayaCmds.setKeyframe(group5 + '.visibility', v=1, t=2)
self.__files.append(util.expandFileName('animVisibilityTest.abc'))
MayaCmds.AbcExport(j='-wv -fr 1 4 -root %s -file %s' %
(root, self.__files[-1]))
MayaCmds.AbcImport(self.__files[-1], mode='open')
MayaCmds.currentTime(1, update = True)
self.failIf(MayaCmds.getAttr(group1 + '.visibility'))
self.failIf(MayaCmds.getAttr(group2 + '.visibility'))
self.failIf(MayaCmds.getAttr(group5 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group1 + '|' + poly1 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group4 + '|' + poly1 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group3 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group4 + '.visibility'))
self.failUnless(MayaCmds.getAttr(root+'.visibility'))
MayaCmds.currentTime(2, update = True)
self.failUnless(MayaCmds.getAttr(group1 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group2 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group5 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group1 + '|' + poly1 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group4 + '|' + poly1 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group3 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group4 + '.visibility'))
self.failUnless(MayaCmds.getAttr(root + '.visibility'))
MayaCmds.currentTime(4, update = True )
self.failIf(MayaCmds.getAttr(group1 + '.visibility'))
self.failIf(MayaCmds.getAttr(group2 + '.visibility'))
self.failIf(MayaCmds.getAttr(group5 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group1 + '|' + poly1 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group4 + '|' + poly1 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group3 + '.visibility'))
self.failUnless(MayaCmds.getAttr(group4 + '.visibility'))
self.failUnless(MayaCmds.getAttr(root+'.visibility'))