Files
UnrealEngine/Engine/Source/ThirdParty/Windows/glTF-Toolkit/glTF-Toolkit.UWP/pch.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
568 B
C++

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
#pragma once
// Use the C++ standard templated min/max
#define NOMINMAX
// DirectX apps don't need GDI
#define NODRAWTEXT
#define NOGDI
#define NOBITMAP
// Include <mcx.h> if you need this
#define NOMCX
// Include <winsvc.h> if you need this
#define NOSERVICE
// WinHelp is deprecated
#define NOHELP
#include <collection.h>
#include <ppltasks.h>
#include <fstream>
#include <iostream>
#include <sstream>