Files
UnrealEngine/Engine/Source/ThirdParty/pugixml/pugixml-1.15/docs/samples/load_file.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
331 B
C++

#include "pugixml.hpp"
#include <iostream>
int main()
{
// tag::code[]
pugi::xml_document doc;
pugi::xml_parse_result result = doc.load_file("tree.xml");
std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
// end::code[]
}
// vim:et