23 lines
685 B
C#
23 lines
685 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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using EpicGames.Core;
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public class VKQuality : ModuleRules
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{
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public VKQuality(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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string VKQualityBasePath = Target.UEThirdPartySourceDirectory + "vkquality";
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if (Target.Platform == UnrealTargetPlatform.Android)
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{
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PublicSystemIncludePaths.Add(VKQualityBasePath + "/vkq_library/vkquality/src/main/cpp");
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string PluginPath = Utils.MakePathRelativeTo(ModuleDirectory, Target.RelativeEnginePath);
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AdditionalPropertiesForReceipt.Add("AndroidPlugin", Path.Combine(PluginPath, "VKQuality_UPL.xml"));
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}
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}
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}
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