Files
UnrealEngine/Samples/Games/Lyra/Plugins/AsyncMixin/Source/AsyncMixin.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
477 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AsyncMixin : ModuleRules
{
public AsyncMixin(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
}
);
}
}